Types of Animation

January 30th, 2009

Straight Ahead:called so because animators using this method will work almost frame per frame one step at a time, from beginning to end. The advtanges to this is a smooth animation that includes all minute in-between actions. This is especially useful for energetic, spontaneous looking animations that include many fast movements. The disadvantage is that this method is not very efficient (takes me time) AND can be too wild and uncontrolled, therefore messy. 

Example:  http://ca.youtube.com/watch?v=5T4wvZiyWoA

 

 

 

 

 

Pose to Pose:This method it the more plan, more fluid and more efficient way of animating. The animator choose key pose at the beginning and end of an action and THEN fills in frames in between. Poses and timing are important and especially relevant to animating in 3D when the “in between” frames can be automatically tweened between poses.

Example: http://ca.youtube.com/watch?v=S9hQsfEjjDc&NR=1

3D examples: (Poses) http://ca.youtube.com/watch?v=P3wca-7H9MI&feature=related (Tweened Poses) http://ca.youtube.com/watch?v=62V1x2Nl2os

 

THE BOUNCIN’ BALL: (Weight example) http://ca.youtube.com/watch?v=1axyYnolqS8

 

 

Categories: animation |