Level production pipeline

Filed under: education,Game Development — By: Mohannad — March 16th, 2009

pipeline
Level Production Pipeline

Level Creation Pipeline PowerPoint Presentation

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Game Design Programs in the Montreal Area

Filed under: 3D Modelling,education,Game Development — By: Jason — March 11th, 2009

Dawson has three game design-related programs:

There are also 3D Modeling programs at Cégep de Matane and Cégep du Vieux Montréal.

All three are partnered with Ubisoft in a consortium called CampusUbisoft that also includes Université de Montréal‘s diploma in Game Design and Université de Sherbrooke.

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Gantt chart for the Second Life project

Filed under: Game Development,Second Life,Tools — By: Cassandra — March 10th, 2009

Here is the Gantt chart that shows the steps that needs to be taken to complete the Second Life project

Gantt chart of the steps

Gantt chart of the steps

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Paper Prototype Play Test

Filed under: education,Game Development,Tools — By: Bea — March 9th, 2009

Here are the comments made by Jon and Chris from the play test last week along with a few images.

Paper Prototype Play Test: Rise of the Legends: Legends of Fear
Play Testers:
Chris (a student in Computational Arts and a former pro-gamer)
Jon (From Toronto, a visiting artist in residence at Oboro, filmmaker, educator)

(more…)

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3D model of longhouse

Filed under: SketchBook — By: Everett — March 5th, 2009

This is the model for where the Flying head attacks.

 

View when you walk in.

 

View from above

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Rise of the Legends (Legends of Fear)

Filed under: Game Development — By: Bea — February 25th, 2009

Here is the Game Design Document created by the Rise of the Legends (Legends of Fear) team…

(more…)

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Creating prim animations in Second Life

Filed under: animation,Second Life — By: Cassandra — February 14th, 2009

You learned to create avatar animations using Qavimator.
But how can we make prims move? Prim Puppeteer was created just for that! And you can create your animations directly in Second Life, for better accuracy and even more enjoyment!
Here are some instructions on how to get prim puppeteer and how to use it. (more…)

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Day 5 on Tuesday Correction

Filed under: Schedule — By: Owisokon — February 10th, 2009

Due to the schedule change that occured with reporting day the Next day 5 is Tuesday February 17th.

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Game Development Role Basics

Filed under: Game Development — By: Beth — February 4th, 2009

Game development requires teamwork and can include roles like designer, programmer, artist/animator, sound artist, producer, and quality assurance tester. Here are some basics complete with links to articles on Game Career Guide, the top resource for people interested in a career in game industry. You may also find the FAQs for High School Students helpful.

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My Really Cool Stuff…XD

Filed under: Uncategorized — By: Kahentawaks — January 31st, 2009

Okay people, here are the promised goods.

like my fake stars?

like my fake stars?just so you know, yes that is writing all around the heart. outakes from romeo and Juliet

this is just a teaser for more awesome stuff go to my blog!!!!!!

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