Meet the Team

The Skins team is comprised of artists, technologists, and students at Concordia University both at the undergraduate and graduate level. Our team fosters a supportive network that encourages personal and professional growth.

Each of our team members brings a unique set of skills and knowledge to the table. Instructors are assigned to workshops that align with their areas of expertise, and this collaborative approach allows participants to not only learn new skills but develop creative new ideas and projects that bridge art, technology, and culture.

Read more about our current and past instructors here!

VAN RACINE

skins coordinator
MA Student, Individualized Program
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VAN RACINE
skins coordinator
MA Student, Individualized Program
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Vanessa Racine is a French-Anishinaabe artist and game developer. Currently completing an MA at Concordia University (Montreal, Canada) their research sits at the cross-section of Algonquian linguistics, Indigenous futurism, and game development. In re-imagining open pit mines as urban centers, their research focuses on one of the seven grandfather teachings, reciprocal love (zaagi’idiwin) and how it can be used as a technology for understanding relationality. By using video games and traditional weaving as a medium, their practice engages in questions of sustaining knowledge in a world with ever-growing technologies. Vanessa currently works as the Skins Coordinator at Aboriginal Territories in Cyberspace.

Maxime Perreault

Skins Instructor
BFA Computation Arts
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Maxime Perreault
Skins Instructor
BFA Computation Arts
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Maxime Perreault is an emerging multimedia digital artist from Quebec City and now based in Tiohtiá:ke (Montreal). He holds a Bachelor of Fine Arts specialized in Computation Arts from Concordia University. Rooted in queer theory and influenced by his own personal experiences as a queer subject, Maxi’s work speaks of identity, embodiment, and visibility. Throughout his life, Maxime has been learning about 3D animation, programming, and creative technologies, allowing him to produce artwork ranging from illustrations, animations, and interactive installations. In parallel, from 2021 onwards, Maxime has been working as a tattoo artist under the alias of hd.maxi.

Destiny Chescappio

Skins Instructor
BFA Computation Arts
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Destiny Chescappio
Skins Instructor
BFA Computation Arts
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Destiny Chescappio (she/her) is a member of the Naskapi Nation of Kawawachikamach with mixed Algonquin from Kitigan Zibi, and is currently an Undergraduate in the Specialization in Computation Arts program at Concordia University's Fine Arts Faculty in Montreal, Quebec. She completed her DEC at LaSalle College (2019) and has done an artist residency at her community's school, Jimmy Sandy Memorial School in Kawawachikamach. She has also previously worked with the Indigenous production company, Rezolution Pictures. Her artistic mediums such as 3D art, animation, graphic design, and digital painting, explore the themes of Indigenous Futurism combining the complexities of historical, modern, and futuristic topics. She has recently joined IFRC in AbTeC to further her practice in digital arts and Indigenous Futurism.

taylor mcarthur

Skins Instructor
BFA Computation Arts
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taylor mcarthur
Skins Instructor
BFA Computation Arts
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Taylor McArthur (Pogé hąská wašté wiyá/Hummingbird Woman) Nakoda of Pheasant Rump Nakota First Nation. Raised in Southwestern Manitoba currently residing in Montreal, Quebec. Sheʾs a current Computation Arts Specialization undergraduate student in Concordia’s Fine Arts faculty. McArthur is an award-winning digital artist working with 3D animation, video game design, and video. Her practice is informed by Indigenous Futurisms, and she seeks to situate her Indigenous culture within both the modern and a potential future vision.

Margaret Summers

Skins Instructor
BFA Computation Arts
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Margaret Summers
Skins Instructor
BFA Computation Arts
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Margaret Summers is a Mi’kmaq artist raised in Ottawa, Ontario who specializes in gamification and immersive storytelling in digital media. In her early career, Margaret worked in many jobs surrounding childcare and teaching children a wide variety of skills. After finding her true passion in programming and game design, she used her knowledge from previous professions to influence her new work. She learned one of the best ways to understand something new and intimidating is by pushing forward and learning from the mistakes we make along the way. She strives to immerse audiences in a new world where they will learn the mechanics and story of the unknown environment by exploring in their own way. Margaret aims to make difficult topics more accessible through gamification and rewarding players for pushing the boundaries and learning from their mistakes. She aspires to create experiences that encourage players to embrace mistakes in a positive and entertaining environment.

nancy townsend

associate director
BFA Computation Arts
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nancy townsend
associate director
BFA Computation Arts
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Nancy Townsend has always had a passion for games that promote change or tell stories from unique perspectives. As a bachelor’s student, she took a job as a Ubisoft tester and later founded and directed the first student organization for game development at Concordia University in 2008 as a large-scale independent study, since there were no game-related classes at the time. This club was the catalyst for the school creating a game development minor program. She also authored articles for the IGDA (International Game Developers Association) newsletters. After a stint in the high-stress indie gaming industry, working for Minority Media and taking various 3D modeling and video editing contract, she returned to Concordia as a producer for multiple Indigenous, creative new media projects, including building and maintaining virtual gallery, VR artworks, games, workshops and more while also directing the Skins Workshop series. She currently leads the research lab as Associate Director of Aboriginal Territories in Cyberspace.

Founders

Skawennati

AbTeC Co-Director

skawennati.com

Jason Lewis

AbTeC Co-Director

jasonlewis.org

Past Instructors

Caeleigh Lightning

Skins Instructor 2021-2024

Founder of Studio Ekosi

bronson jacque

Skins Instructor 2023-2024

bronsonjacque.com

Kahentawaks Tiewishaw

Skins Associate Director 2021-2022

Founder of Revital Software

Maize longboat

Skins Associate Director 2019-2021

Manager, Partner Relations at Unity

Meet the Team

Our Skins Instructors comprise of artists, technologists, and students at Concordia University both at the undergraduate and graduate level. Our team fosters a supportive network that encourages personal and professional growth.

Currently, the Skins Workshops supports a team of five, each bringing a unique set of skills and knowledge to the table. Instructors are assigned to workshops that align with their areas of expertise, and this collaborative approach allows participants to not only learn new skills but develop creative new ideas and projects that bridge art, technology, and culture. Read more about our current and past instructors here!
VAN RACINE
skins coordinator
MORE

VAN RACINE

skins coordinator
Vanessa Racine is a French-Anishinaabe artist and game developer. Currently completing an MA at Concordia University (Montreal, Canada) their research sits at the cross-section of Algonquian linguistics, Indigenous futurism, and game development. In re-imagining open pit mines as urban centers, their research focuses on one of the seven grandfather teachings, reciprocal love (zaagi’idiwin) and how it can be used as a technology for understanding relationality. By using video games and traditional weaving as a medium, their practice engages in questions of sustaining knowledge in a world with ever-growing technologies. Vanessa currently works as the Skins Coordinator at Aboriginal Territories in Cyberspace.
CLose
taylor mcarthur
Skins Instructor
MORE

taylor mcarthur

Skins Instructor
Taylor McArthur (Pogé hąská wašté wiyá/Hummingbird Woman) Nakoda of Pheasant Rump Nakota First Nation. Raised in Southwestern Manitoba currently residing in Montreal, Quebec. Sheʾs a current Computation Arts Specialization undergraduate student in Concordia’s Fine Arts faculty. McArthur is an award-winning digital artist working with 3D animation, video game design, and video. Her practice is informed by Indigenous Futurisms, and she seeks to situate her Indigenous culture within both the modern and a potential future vision.
CLose
nancy townsend
associate director
MORE

nancy townsend

associate director
Nancy Townsend has always had a passion for games that promote change or tell stories from unique perspectives. As a bachelor’s student, she took a job as a Ubisoft tester and later founded and directed the first student organization for game development at Concordia University in 2008 as a large-scale independent study, since there were no game-related classes at the time. This club was the catalyst for the school creating a game development minor program. She also authored articles for the IGDA (International Game Developers Association) newsletters. After a stint in the high-stress indie gaming industry, working for Minority Media and taking various 3D modeling and video editing contract, she returned to Concordia as a producer for multiple Indigenous, creative new media projects, including building and maintaining virtual gallery, VR artworks, games, workshops and more while also directing the Skins Workshop series. She currently leads the research lab as Associate Director of Aboriginal Territories in Cyberspace.
CLose
Maxime Perreault
Skins Instructor
MORE

Maxime Perreault

Skins Instructor
Maxime Perreault is an emerging multimedia digital artist from Quebec City and now based in Tiohtiá:ke (Montreal). He holds a Bachelor of Fine Arts specialized in Computation Arts from Concordia University. Rooted in queer theory and influenced by his own personal experiences as a queer subject, Maxi’s work speaks of identity, embodiment, and visibility. Throughout his life, Maxime has been learning about 3D animation, programming, and creative technologies, allowing him to produce artwork ranging from illustrations, animations, and interactive installations. In parallel, from 2021 onwards, Maxime has been working as a tattoo artist under the alias of hd.maxi.
CLose
Margaret Summers
Skins Instructor
MORE

Margaret Summers

Skins Instructor
Margaret Summers is a Mi’kmaq artist raised in Ottawa, Ontario who specializes in gamification and immersive storytelling in digital media. In her early career, Margaret worked in many jobs surrounding childcare and teaching children a wide variety of skills. After finding her true passion in programming and game design, she used her knowledge from previous professions to influence her new work. She learned one of the best ways to understand something new and intimidating is by pushing forward and learning from the mistakes we make along the way. She strives to immerse audiences in a new world where they will learn the mechanics and story of the unknown environment by exploring in their own way. Margaret aims to make difficult topics more accessible through gamification and rewarding players for pushing the boundaries and learning from their mistakes. She aspires to create experiences that encourage players to embrace mistakes in a positive and entertaining environment.
CLose
Destiny Chescappio
Skins Instructor
MORE

Destiny Chescappio

Skins Instructor
Destiny Chescappio (she/her) is a member of the Naskapi Nation of Kawawachikamach with mixed Algonquin from Kitigan Zibi, and is currently an Undergraduate in the Specialization in Computation Arts program at Concordia University's Fine Arts Faculty in Montreal, Quebec. She completed her DEC at LaSalle College (2019) and has done an artist residency at her community's school, Jimmy Sandy Memorial School in Kawawachikamach. She has also previously worked with the Indigenous production company, Rezolution Pictures. Her artistic mediums such as 3D art, animation, graphic design, and digital painting, explore the themes of Indigenous Futurism combining the complexities of historical, modern, and futuristic topics. She has recently joined IFRC in AbTeC to further her practice in digital arts and Indigenous Futurism.
CLose

Founders

Skawennati

AbTeC Co-Director
skawennati.com

Jason Lewis

AbTeC Co-Director
jasonlewis.org

Past Instructors

maize longboat

Kahentawaks Tiewishaw

bronson jacque

caeleigh lightning

maize longboat

Skins Instructor 2021-2024

Founder of Studio Ekosi

Kahentawaks Tiewishaw

Skins Instructor 2021-2024

Founder of Studio Ekosi

bronson jacque

Skins Instructor 2021-2024

Founder of Studio Ekosi

caeleigh lightning

Skins Instructor 2021-2024

Founder of Studio Ekosi

Explore Past Workshops

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