{"id":171,"date":"2012-03-14T21:16:56","date_gmt":"2012-03-14T21:16:56","guid":{"rendered":"http:\/\/skins.abtec.org\/skins3.0\/?p=171"},"modified":"2021-08-26T07:54:01","modified_gmt":"2021-08-26T07:54:01","slug":"skins-3-0-extended-play-begins","status":"publish","type":"post","link":"https:\/\/skins.abtec.org\/skins3.0\/skins-3-0-extended-play-begins\/","title":{"rendered":"Skins 3.0 Extended Play Begins!"},"content":{"rendered":"<p>Yesterday we began the newest iteration of our Aboriginal Video Game Development Workshop.\u00a0 The participants are a mix of people from the first and second workshops, as well as a few new people. This first meeting was all discussion.\u00a0 Jason and I, in our role as producers, wanted to go over our goals for the workshop, and we wanted to hear the participants goals.\u00a0 Happily, the two were nicely aligned: we want to finish the two games we\u2019ve started. The first, for those of you who don\u2019t already know, is called <em>Ots\u00ec:! Rise of the Kanien\u2019keh\u00e1:ka Legends<\/em>. It\u2019s a first-person shooter in which you play a hunter whose village is about to be attacked by the monstrous Flying Head.\u00a0 The second, entitled <em>Skahion:hati: The Adventure of the Stone Giant<\/em>, is a third-person platformer in which a young warrior named Skahion:hati attempts to best a Stone Giant who is scaring away all the fish.<\/p>\n<p>To refresh our memories, we did a play-thru of each game as they are now. This brought us to the big question: what was the best way to finish these games given our resources and what each game required to be complete? The story for Otsi is quite dark and the look-and-feel of the game was designed to reflect that.\u00a0 Skahion:hati\u2019s tale, on the other hand, about a boastful young man who is taught a lesson, is more playful and the game looks it.\u00a0 But despite these differences, the two <a href=\"https:\/\/www.bernardspharmacy.com\/tramadol.html\">https:\/\/www.bernardspharmacy.com<\/a> games share some important attributes.\u00a0 For one thing, both stories take place in a time before European contact.\u00a0 Their settings both included forest, water, and an Iroquois village of longhouses.\u00a0 Both games feature a male hunter\/warrior protagonist and an elder who gives him important information. Many of the props that were built for each game &#8211;including a canoe, Iroquois clay pots, lacrosse sticks, bows and arrows and a hatchet \u2013 could easily fit into either game.<\/p>\n<p>We realized that we could integrate the two games nicely if we set Skahion:hati as the hero in both.\u00a0 In level one, he is the same boastful young man who is sent to face the Stone Giant. He must use his smarts to best the enemy. If he succeeds, he moves on to the next level, in which he has grown up to become a strong warrior capable of facing the Flying Head. We will use the cool game mechanic from Skahion:hati in both levels. This will minimize the time spent on programming, where we have fewer resources. Two cut-scenes will be created to bridge the two levels. This will maximize time spent on storytelling, sketching and modeling, where we are resource-rich.\u00a0 We will also work on creating more animations for the characters that we\u2019ve already created.<\/p>\n<p>The discussion ended with everyone taking on a task to be completed by our next meeting, in two weeks.\u00a0 It was a very satisfying session! Next time, they will get back on the computers to work on Blender!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yesterday we began the newest iteration of our Aboriginal Video Game Development Workshop.\u00a0 The participants are a mix of people from the first and second workshops, as well as a few new people. This first meeting was all discussion.\u00a0 Jason and I, in our role as producers, wanted to go over our goals for the [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/posts\/171"}],"collection":[{"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/comments?post=171"}],"version-history":[{"count":5,"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/posts\/171\/revisions"}],"predecessor-version":[{"id":384,"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/posts\/171\/revisions\/384"}],"wp:attachment":[{"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/media?parent=171"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/categories?post=171"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/skins.abtec.org\/skins3.0\/wp-json\/wp\/v2\/tags?post=171"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}