{"id":693,"date":"2010-04-21T11:58:57","date_gmt":"2010-04-21T15:58:57","guid":{"rendered":"http:\/\/www.skins.abtec.org\/?p=693"},"modified":"2017-05-01T20:00:28","modified_gmt":"2017-05-01T20:00:28","slug":"otsi-updates","status":"publish","type":"post","link":"https:\/\/skins.abtec.org\/skins1.0\/otsi-updates\/","title":{"rendered":"Otsi updates"},"content":{"rendered":"<p>The team is now working on finishing Otsi!<\/p>\n<p>The map is now fully migrated to <a href=\"http:\/\/www.udk.com\/\">UDK<\/a>.<\/p>\n<p>We&#8217;ve also started using Maya instead of Blender. Since it is more intuitive and a move valuable experience in the industry.<\/p>\n<p><a href=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/intro-to-maya.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Maya exercise\" src=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/intro-to-maya.jpg\" alt=\"\" width=\"598\" height=\"361\" \/><\/a><\/p>\n<p>Kahentawaks Sketched two Tree People<\/p>\n<p><a href=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/otsi-tree-person-2-female-sketch.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Female Tree Person\" src=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/otsi-tree-person-2-female-sketch.jpg\" alt=\"\" width=\"293\" height=\"480\" \/><\/a><a href=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/otsi-tree-person-1-mal-sketch.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Male Tree Person\" src=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/otsi-tree-person-1-mal-sketch.jpg\" alt=\"\" width=\"282\" height=\"480\" \/><\/a><\/p>\n<p>Modeling of those Characters has been started.<\/p>\n<p><a href=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/male-model.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone\" title=\"Male model\" src=\"http:\/\/skins.abtec.org\/skins1.0\/images2017\/male-model.jpg\" alt=\"\" width=\"645\" height=\"390\" \/><\/a><\/p>\n<p>We&#8217;re also working on the smoke effect for the guiding ghost. Screenshots of that and more are coming soon!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The team is now working on finishing Otsi! The map is now fully migrated to UDK. We&#8217;ve also started using Maya instead of Blender. Since it is more intuitive and a move valuable experience in the industry. Kahentawaks Sketched two Tree People Modeling of those Characters has been started. We&#8217;re also working on the smoke [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts\/693"}],"collection":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/comments?post=693"}],"version-history":[{"count":6,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts\/693\/revisions"}],"predecessor-version":[{"id":697,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts\/693\/revisions\/697"}],"wp:attachment":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/media?parent=693"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/categories?post=693"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/tags?post=693"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}