{"id":340,"date":"2009-01-19T20:55:05","date_gmt":"2009-01-20T00:55:05","guid":{"rendered":"http:\/\/www.skins.abtec.org\/?p=340"},"modified":"2016-03-27T19:28:40","modified_gmt":"2016-03-27T19:28:40","slug":"a-brief-intro-to-unreal-engine","status":"publish","type":"post","link":"https:\/\/skins.abtec.org\/skins1.0\/a-brief-intro-to-unreal-engine\/","title":{"rendered":"A Brief Intro to Unreal Engine"},"content":{"rendered":"<div><a href=\"http:\/\/www.unrealtechnology.com\">http:\/\/www.unrealtechnology.com<\/a><\/div>\n<div class=\"mceTemp\" style=\"text-align: center;\">\n<dl id=\"attachment_341\" class=\"wp-caption alignnone\" style=\"width: 310px;\">\n<dt class=\"wp-caption-dt\"><a href=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/unreal_engine_comparison.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"size-medium wp-image-341\" title=\"unreal_engine_comparison\" src=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/unreal_engine_comparison-300x211.jpg\" alt=\"1st, 2nd and 3rd generation Unreal rendering capabilities\" width=\"300\" height=\"211\" srcset=\"https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/unreal_engine_comparison-300x211.jpg 300w, https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/unreal_engine_comparison.jpg 1600w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/dt>\n<dd class=\"wp-caption-dd\">1st, 2nd and 3rd generation Unreal rendering capabilities<\/dd>\n<\/dl>\n<\/div>\n<div class=\"mceTemp\" style=\"text-align: center;\">\n<p class=\"MsoNormal\" style=\"margin: 0in 0in 0pt; text-align: left; mso-margin-top-alt: auto;\"><span style=\"font-size: 14pt; line-height: 115%; font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">What is it?<\/span><\/p>\n<p style=\"background: #f8fcff; margin-bottom: 0pt; text-align: left;\"><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><span style=\"font-size: medium;\">The <strong>Unreal Engine<\/strong> is a popular game engine developed by Epic Games. It first appeared in the 1998 first-person shooter game <em>Unreal<\/em>, it has been the basis of many games since, including: &#8230;<\/span><\/span><\/p>\n<\/div>\n<p style=\"background: #f8fcff; margin-bottom: 0pt; text-align: left;\"><!--more--><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Unreal Tournament<\/span><\/em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"> <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Turok<\/span><\/em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">, <em>Mass Effect<\/em> <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Tom Clancy&#8217;s Rainbow Six 3: Raven Shield<\/span><\/em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"> <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Tom Clancy&#8217;s Rainbow Six: Vegas<\/span><\/em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"> <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">America&#8217;s Army<\/span><\/em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"> <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Red Steel<\/span><\/em><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Gears of War<\/span><\/em><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><a href=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/gears.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-345\" title=\"gears\" src=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/gears-300x168.jpg\" alt=\"\" width=\"300\" height=\"168\" srcset=\"https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/gears-300x168.jpg 300w, https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/gears.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/span><\/em><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">BioShock<\/span><\/em><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><a href=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/bioshock.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-344\" title=\"bioshock\" src=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/bioshock-300x239.jpg\" alt=\"\" width=\"300\" height=\"239\" srcset=\"https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/bioshock-300x239.jpg 300w, https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/bioshock.jpg 520w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/span><\/em><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Tactical Ops: Assault on Terror<\/span><\/em><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-family: Symbol;\"><span style=\"mso-list: Ignore;\"><span style=\"font-size: medium;\">\u00c2\u00b7<\/span><span style=\"font-family: &quot;Times New Roman&quot;;\"> <\/span><\/span><\/span><span style=\"font-size: medium;\"><em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Mirror&#8217;s Edge<\/span><\/em><\/span><\/p>\n<p style=\"background: #f8fcff; margin: 5pt 0in 0pt 1in; text-indent: -0.25in; mso-list: l0 level1 lfo1;\"><span style=\"font-size: medium;\"><em><\/em><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"> <a href=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/mirror.jpg\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-medium wp-image-343\" title=\"mirror\" src=\"http:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/mirror-300x168.jpg\" alt=\"\" width=\"300\" height=\"168\" srcset=\"https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/mirror-300x168.jpg 300w, https:\/\/skins.abtec.org\/skins1.0\/wp-content\/uploads\/2009\/01\/mirror.jpg 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/span><\/span><\/p>\n<p style=\"background: #f8fcff; margin-bottom: 0pt; text-indent: 0.5in;\">\n<p style=\"background: #f8fcff; margin-bottom: 0pt; text-indent: 0.5in;\"><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><span style=\"font-size: medium;\">Although primarily developed for first-person shooters, it has been successfully used in a variety of genres, including stealth (<em>Tom Clancy&#8217;s Splinter Cell<\/em>), MMORPG (<em>Vanguard: Saga of Heroes<\/em> and <em>Lineage II<\/em>) as well as RPGs (<em>Mass Effect<\/em> and <em style=\"mso-bidi-font-style: normal;\">Harry Potter and the Sorcerer\u00e2\u20ac\u2122s Stone)<\/em>. <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; margin-bottom: 0pt; text-indent: 0.5in;\"><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><span style=\"font-size: medium;\">This game engine comes <strong style=\"mso-bidi-font-weight: normal;\">FREE<\/strong> for use by independent artists alongside purchase of the &#8220;Unreal&#8221; games and Xbox&#8217;s &#8220;Gears of War&#8221;. However, professionally publishing and profiting off an Unreal based game would require the purchase of a license. <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; text-indent: 0.5in;\"><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><span style=\"font-size: medium;\">With its core written in the C++ programming language, the Unreal Engine is easily manageable and convenient. It supports a multitude of platforms including <\/span><\/span><span style=\"font-size: 14pt; font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Microsoft Windows, Linux, Mac OS and Mac OS X<\/span><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><span style=\"font-size: medium;\"> on personal computers and many video game consoles including the <\/span><\/span><span style=\"font-size: 14pt; font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">Dreamcast, Xbox, Xbox 360, PlayStation 2, and PlayStation 3 <\/span><span style=\"font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\"><span style=\"font-size: medium;\">though the latest version of the Unreal Engine, UE3, doesn&#8217;t work on previous generation platforms. <\/span><\/span><\/p>\n<p style=\"background: #f8fcff; text-indent: 0.5in;\"><span style=\"font-size: medium; font-family: Arial Narrow;\">Choose which version you use carefully!<\/span><\/p>\n<ul>\n<li>\n<div class=\"MsoNormal\" style=\"margin: 0in 0in 10pt; color: black; line-height: 14.25pt; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;\"><span style=\"font-size: 12pt; font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">If you&#8217;re developing a title for current-generation PC, Xbox, or PlayStation 2, then Unreal Engine 2 is for you. It is very stable, and several code bases are available including the code powering <em>UT2004<\/em>; the code powering <em>Unreal Championship 2: The Liandri Conflict<\/em>; and a PlayStation 2-optimized version.<\/span><\/div>\n<\/li>\n<li>\n<div class=\"MsoNormal\" style=\"margin: 0in 0in 10pt; color: black; line-height: 14.25pt; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;\"><span style=\"font-size: 12pt; font-family: &quot;Arial Narrow&quot;,&quot;sans-serif&quot;;\">If you&#8217;re starting on a forward-looking title aimed at next-gen consoles such as Xbox 360 and PlayStation 3, as well as DirectX 10-based PCs, then Unreal Engine 3 isfor you. Its core subsystems have been architected from the ground up, designed to take maximum advantage of shader programs, per-pixel lighting and shadowing, multithreading, and next-generation content creation tools. <\/span><\/div>\n<\/li>\n<\/ul>\n<p class=\"MsoNormal\" style=\"margin: 0in 0in 10pt; color: black; line-height: 14.25pt; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto; mso-list: l0 level1 lfo1; tab-stops: list .5in;\"><span style=\"font-family: Arial Narrow;\">Check out <\/span><a href=\"http:\/\/www.unrealtechnology.com\/\"><span style=\"font-family: Arial Narrow; color: #800080;\">http:\/\/www.unrealtechnology.com\/<\/span><\/a><span style=\"font-family: Arial Narrow;\"> for more information on its upgraded and state of the art capabilities in 1.Rendering 2.Animaton 3.Cross Platform Audio 4.Physics 5.Kismet (Gameplay scripting) 6.Manitee (Cinematics) 7.Cascade (Particle Effects) 8.Unreal Editor 9.Unreal Script.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>http:\/\/www.unrealtechnology.com 1st, 2nd and 3rd generation Unreal rendering capabilities What is it? The Unreal Engine is a popular game engine developed by Epic Games. It first appeared in the 1998 first-person shooter game Unreal, it has been the basis of many games since, including: &#8230;<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18],"tags":[],"_links":{"self":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts\/340"}],"collection":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/comments?post=340"}],"version-history":[{"count":26,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts\/340\/revisions"}],"predecessor-version":[{"id":771,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/posts\/340\/revisions\/771"}],"wp:attachment":[{"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/media?parent=340"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/categories?post=340"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/skins.abtec.org\/skins1.0\/wp-json\/wp\/v2\/tags?post=340"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}