the blog’s new look

Filed under: SketchBook — By: Walter — November 18th, 2008

She:kon KSS students,

This is Walter speaking. I’m designing the look of this blog right now to make it look more interesting. Although I already have a million ideas I just want to know what kind of images you guys would like to see on it, because this blog is for you after all.

Image comments gladly accepted!!!

Nia:wen

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Weekend Workshop

Filed under: Schedule — Tags: — By: Owisokon — November 13th, 2008

Pizza Lunch on Saturday!

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Clothing in Second Life

Filed under: Second Life — By: Angela — November 12th, 2008

Links to useful information about how to create custom clothing for you second life avatar.

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Game analysis: Naruto:Rise of a ninja

Filed under: Reading Room — By: Cassandra — November 12th, 2008

How is a story from an anime turned into a video game.

Naruto is a manga (Japanese comic book) made by Masashi Kishimoto

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Blender shortcuts

Filed under: Blender — By: Cassandra — November 5th, 2008

Blender shortcuts

This post includes a list of all the windows hot keys for Blender.

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Vector Heroes

Filed under: Reading Room — By: Nancy — November 5th, 2008

Vector Heroes:

How Improved Graphics and Budgets has Led to “Game-Storytelling”

By Nancy Elizabeth Townsend

1. Atari’s PONG (1971)

Atari's PONG (1971)
Atari’s Pong (1971)

In the beginning, a player’s immersion into a video gaming environment required them to do nothing more than control a moving block on a black and white screen. Needless to say, we have much improved since. Some of the most recent console blockbusters allow the rendering of not only realistic and customizable characters, but each can have over 200 animations played based on user input. (more…)

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Other SecondLife School Projects: PacificRim Exchange

Filed under: Reading Room — By: Nancy — November 5th, 2008

PacificRim Exchange

Virtual Exchange Program between Modesto, California and Kyoto, Japan

http://pacificrimx.wordpress.com/

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Cassandra’ visualization (3D)

Filed under: SketchBook — Tags: — By: Cassandra — October 31st, 2008

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Character Development

Filed under: SketchBook — By: Bea — October 30th, 2008

Owisokon: Storyteller time traveler pointed ears half elf half human non-human short fat old spirit a White hair Mohawk style clothing old world not from any specific time frame leather bling

Adam: human fish metamorphic human body with gills water-world creature blue skin medium length hair few muscles

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Nancy’s Scenary Visualization

Filed under: SketchBook — By: Nancy — October 29th, 2008

Reference, followed by perspective, followed by sketch

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