Otsi updates

April 21st, 2010

The team is now working on finishing Otsi!

The map is now fully migrated to UDK.

We’ve also started using Maya instead of Blender. Since it is more intuitive and a move valuable experience in the industry.

Kahentawaks Sketched two Tree People

Modeling of those Characters has been started.

We’re also working on the smoke effect for the guiding ghost. Screenshots of that and more are coming soon!

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