Day 2 Aloha nui! What an exciting, fast paced, and creative day! This morning Owisokon Lahache and Lilikala Kame’eleihiwa shared their stories with the participants. Owisokon is a Kanien’kehá:ka artist and educator and has been the Skins mentor and cultural consultant since the very beginning. Senior professor Lilikalā is an expert in Hawaiian ancestral knowledge, mythology, genealogy, history of the Hawaiian Kingdom, traditional Hawaiian food sustainability and in the Hawaiian sovereignty movement. Each spoke about the importance of knowing your roots, your foundation. They both believe that you have to know where you originated. Knowing the past, the original and traditional stories, geneology, language and culture and how you travelled to where you are today will help to build a path to the future not only for yourself but for your community and children. Our cultures are rich with mo’olelo/stories that speak loudly of love, conflict, pride, perseverance, survival and challenges. These can be drawn from to build meaningful games that can showcase culture, genealogy and language. Participants gathered to discuss stories, noting most popular character types, action, morals, and unique cultural elements that they would have the opportunity to draw from by the end of their storytelling exploration. Along with the introduction of Hawaiian language and historical land challenges, the possibility of adding in an RTS (real-time status) with interactive story options was excitedly brought to the table. Simon-Albert lectured about extracting rules from personal experiences, crafting metaphors through game play and expressing stories through environments. Pippin continued the concept of prototyping, and the importance of iteration and play testing. It was a full morning and when our delicious lunch arrived everyone was ready to eat and to relax. Nancy outlined the process and roles of a professional game development team. She also introduced the way the Skins workshop teams would be divided (prototyping and production), and the software we will use to create the game. Participants began considering the project roles that they would like to develop. The day continued with developing a prototype and time to discuss what parts of Hawaiian story and language could be added into the game. Mahalo nui, rest well everyone.