Lianne Maritzer

Lianne is attending Concordia University in Computation Arts where she is studying rigging, animation and design. She is currently a research assistant at Obx Labs where she is the lab coordinator and has produced 2 video games for the Ubisoft Game Lab Competition; where, she was nominated in the category for best technical challenge and innovation and for the Jury’s special award. Presently, Lianne is working on projects that explore 3D rigging and animation and is planning on developing further skills and knowledge in this area of design.