How to get started with the files you received

June 29th, 2009

Here are the instructions for you to set up and be ready to continue working on this project!

1.Transfer the files from the CD to your computer:
[CD/DVD_Drive_letter]:RiseOfTheLegendsDM-Skins.ut3
to  C:Documents and Settings[your_account]My DocumentsMy GamesUnreal Tournament 3UTGameUnpublishedCookedPCMaps

[CD/DVD_Drive_letter]:RiseOfTheLegendsPackagesSkins.upk
[CD/DVD_Drive_letter]:RiseOfTheLegendsPackagesSkins_Trees.upk
[CD/DVD_Drive_letter]:RiseOfTheLegendsPackagesSkinsSound.upk
to  C:Documents and Settings[your_account]My DocumentsMy GamesUnreal Tournament 3UTGameUnpublishedCookedPC


2. Start Unreal Tournament 3 Editor:
Start>Unreal Tournament 3>Unreal Tournament 3 Editor


3. Open the Generic Browser (if it is not already opened)


4. Open the packages you just moved: (If they are not already loaded in the generic browser)
(you can ctrl-select to add to your selection and choose them all at once)
Skins.upk
Skins_Trees.upk
SkinsSound.upk


5. Open the Skins.ut3 map located at C:Documents and Settings[your_account]My DocumentsMy GamesUnreal Tournament 3UTGameUnpublishedCookedPCMapsSkins.ut3

Then you are ready to work!

You can preview the game by pressing the PlayerStart button at the top to start where the player will start…

…or right-cliking in your 3D viewport and selecting “Play from here” to start wherever you want in the level.

Enjoy your modding!

Categories: Game Development, Unreal Engine, Unreal Mods | Comments Off on How to get started with the files you received

Useful Unreal Tutorials and References

June 29th, 2009

Here are some good links to create a Mod (need to start Unreal Tournament 3 to play it) or a Mutator (the finished game runs on its own without need for Unreal Tournament 3).

Setting up a mod project:
http://udn.epicgames.com/Three/UT3Mods.html#Setting%20up%20a%20Mod%20Project

create a mutator:
http://www.moddb.com/games/unreal-tournament-3/tutorials/unreal-learning-1-my-first-unreal-tournament-3-mutator

Create a custom character:
http://udn.epicgames.com/Three/UT3CustomCharacters.html

Weapons in UT3:
http://www.ut40k.planetunreal.gamespy.com/unreal-Dateien/ut3tuts/UT3_Weapon_tutorial_1.htm

many video tutorials:
http://www.ut3modding.com/

Plenty of tutorials on many subjects:
http://waylon-art.com/LearningUnreal/

scripting classes documentation:
http://unreal.student.utwente.nl/uncodex-ut3/utgame/utgame.html.gz

Categories: Game Development, Unreal Engine | Comments Off on Useful Unreal Tutorials and References

hands with lacrosse stick

June 3rd, 2009

Tehoniehtathe, here is the file

It should already be setup correctly. Just ask Kahentawaks for the details.

Otherwise, here is a great tutorial that explains it all (setting up + start animating): http://wiki.blender.org/index.php/Doc:Tutorials/Animation/BSoD/Character_Animation/Setting_up

arms_lacrosse_01

Categories: animation, Blender | Comments Off on hands with lacrosse stick

Kahentawaks animation

June 3rd, 2009

You forgot to pick up your file, I guess

So, here it is!

arms_bow_031

Categories: animation, Blender | Comments Off on Kahentawaks animation

how to set up to animate

May 28th, 2009

Here are 8 steps to set up Blender in order to have all the tools available for you to animate

Categories: animation, Blender | Comments Off on how to set up to animate

Long House model UV Mapped

April 29th, 2009

This file contains the .blend file of UV mapped model and the UV template image.

Download

Categories: 3D Modelling, Blender | Comments Off on Long House model UV Mapped

Basic UV mapping in Blender

April 20th, 2009

Here is a tutorial on  how to get the texture on your model. Also on how to do UV mapping in Blender if you are interested, just keep in mind that we [the abtec team] are doing the UV mapping for you.

(more…)

Categories: 3D Modelling, Blender, Game Development, Tools | Comments Off on Basic UV mapping in Blender

UV templates

April 20th, 2009

Here are the UV mapped image of your meshes.
Arrow_01.tga
Bow_01.tga
Coal_01.tga
Pottery_01.tga

All there is to do is to texture them. Once that is done, we’ll go ahead with the animations!

Cassandra

uvtemplates

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Wokshop 5

April 5th, 2009

Its Happening! Things are being built. It has been a very productive workshop thanks to everybody there. Here are the assets that were made over the 2 days, just keep in mind that some of them are still work in progress:

The hand by Kahentawaks:

Long House by Tehoniehtath:

(more…)

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User Friendly Blender Shortcuts!

April 2nd, 2009

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