hands with lacrosse stick

June 3rd, 2009

Tehoniehtathe, here is the file

It should already be setup correctly. Just ask Kahentawaks for the details.

Otherwise, here is a great tutorial that explains it all (setting up + start animating): http://wiki.blender.org/index.php/Doc:Tutorials/Animation/BSoD/Character_Animation/Setting_up

arms_lacrosse_01

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Kahentawaks animation

June 3rd, 2009

You forgot to pick up your file, I guess

So, here it is!

arms_bow_031

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how to set up to animate

May 28th, 2009

Here are 8 steps to set up Blender in order to have all the tools available for you to animate

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Long House model UV Mapped

April 29th, 2009

This file contains the .blend file of UV mapped model and the UV template image.

Download

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Basic UV mapping in Blender

April 20th, 2009

Here is a tutorial on  how to get the texture on your model. Also on how to do UV mapping in Blender if you are interested, just keep in mind that we [the abtec team] are doing the UV mapping for you.

(more…)

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UV templates

April 20th, 2009

Here are the UV mapped image of your meshes.
Arrow_01.tga
Bow_01.tga
Coal_01.tga
Pottery_01.tga

All there is to do is to texture them. Once that is done, we’ll go ahead with the animations!

Cassandra

uvtemplates

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Wokshop 5

April 5th, 2009

Its Happening! Things are being built. It has been a very productive workshop thanks to everybody there. Here are the assets that were made over the 2 days, just keep in mind that some of them are still work in progress:

The hand by Kahentawaks:

Long House by Tehoniehtath:

(more…)

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User Friendly Blender Shortcuts!

April 2nd, 2009

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Blender review – shortcut short list

April 1st, 2009

Here are the main shortcuts used in Blender.
You can also refer to the tutorial if you do not remember the basic steps.
The entire list of hotkeys can be found on this blog as well.

Camera hotkeys
numpad 1 front view
numpad 3 side view
numpad 7 top view
numpad 5 orthographic-perspective (toggle)
home to see all the objects in the scene, centered

General hotkeys
ctrl z to undo
ctrl y to redo
ctrl w to save (write file)
G move freely (grab)
R rotate freely
S scale freely (scale can be hard to control, use S)
RMB to select vertex/edge/face

Basic Blender hotkeys
TAB Object mode – Edit mode (toggle)
A select-deselect all (toggle)
B Border select tool
E Extrude a face
X erase
Z See-through wireframe or not (toggle)

Advanced hotkeys
W subdivide (add a loop in middle)
F add a face or edge (fill or link two vertices)
ctrl-M mirror menu
alt-click select a loop
shift+scaling hold shift to affect the other 2 axis
ctrl+moving to snap to grid or to vertex/edge/face if the snap

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turtle reference images

December 2nd, 2008

Here are the references that we will use in the next day 5 (Dec 2).

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